Jam Info:

            Small game created in Unity for the Mini Jam Dreams (2018). 

Instructions:

             Use mouse for initial interface. When in main game use the arrow keys or click/touch (Mobile) the corners of the screen to move the character left/right. Avoid enemies, but grab the candy. Every candy = 50 points. Every 100 points you advance to the next Wave (which slightly increases enemy amount and speed).

Thanks for giving the game a try!



Note: Mobile worked on Android, however IOS test did not work on the 1 device i tested on. Also on Mobile audio takes a while before it begins working (probably a cache issue?).

Comments

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Probably my last update on this. Added the ability to dash, just double tap. Meter must have enough in it to dash (meter is at top right). Enjoy.

Updated game since jam voting is over. I wanted to make some improvements that the community has suggested. Added sort of screen over objects that don't hurt the player (clouds/houses/cars) and changed the graphics a bit so that enemies (that you avoid) are the darkest color, while candy (what you want) is the lightest color. Hopefully this will make things easier to see while playing. Additionally added the ability to use keyboard controls only (no need to use mouse for UI).

Deleted 5 years ago

Hmm, weird that PC doesn't work for you (so it runs but arrow keys do nothing - did you get to the main game screen?). Glad you like the game, thanks for the feedback!

Can play on mobile. On mobile sound can take a bit to start playing. Also on mobile you can touch the left/right borders of the screen to move the main player.